About DreadXP

DreadXP is a leading independent horror games publisher. Our goal is to seek out and publish great titles, and uplift members of the indie horror community. Our releases include award-winning games such as The Mortuary Assistant, Sucker for Love: First Date, My Friendly Neighborhood, Dread Delusion, and the Dread X Collections, an anthology series of mini-horror games. DreadXP is a sister company of the horror media website Dread Central, as well as the independent horror film production company, DREAD.

Meet the Team

Hunter Bond

Director

In the uncharted land known as New Mexico, lives Hunter Bond. Starting his career as a commercial photographer, Hunter transitioned into marketing and worked with large brands in the gaming industry as part of a prominent gaming lifestyle and apparel brand. He transitioned into the indie games space the better part of a decade ago and has worked on narrative design, game design, and, of course, marketing on countless titles. He is most proud of his work as the writer on Infernax from Berzerk Studio, a gory cult-favorite action platformer RPG based on Zelda II and Castlevania II. He currently serves alongside Brian Clarke as Co-Manager of DreadXP, guiding the publisher to a new age of high-quality horror games.

Hunter Bond

Director

Brian Clarke

Management Consultant

No one knows where Brian Clarke came from or is currently; some say he just appeared fully formed and making games. Others suspect he’s in Connecticut. Brian spent thirteen years of his career working at prominent AAA games studios such as EA-Mythic, Trion Worlds, and ultimately for Disney’s internal interactive department. Deciding he wanted a chance to return to the roots of what attracted him to working in games, Brian left studio work in 2018 to found his solo development studio, DarkStone Digital, known best for his latest title, The Mortuary Assistant. In addition to continued work for his own projects, Brian serves alongside Hunter Bond as Co-Manager of DreadXP, guiding the publisher to a new age of high-quality horror games.

Brian Clarke

Management Consultant

Henry Hoare

Head of Production and Operations

Henry Hoare, a New York City native, has had a passion for horror ever since an irresponsible adult showed him Child’s Play at 3 years old. Finding that it didn’t irreparably damage his psyche, he was hooked. Since starting in indie development in 2018, Henry’s released and helped ship countless indie horror games, most notably those with Jordan King such as Bloodwash and Sniper Killer. Still an active developer, Henry now helms the production and operations side of DreadXP during the day and watches Love Island UK at night. 

Henry Hoare

Head of Production and Operations

Parker Hamilton

Project Manager

Deep in the far wilds of rural Ohio, a young Parker Hamilton emerged from the corn (and soybean) fields as an amoeba with thumbs. Playing and coding games helped her mind and physical form take shape, fostering a fascination with queer, abstract horror – and a desire to learn and touch everything. Since moving to Chicago, she has spent the last several years collaborating with others in a variety of mediums, including interactive museum installations and indie video games. At DreadXP, utilizing her experiences in development, QA, and production, she helps ensure the health of the teams and their projects by defining timelines to create the best experience for players and developers possible.

Parker Hamilton

Producer – Project Manager

Justin Wood

Marketing Manager

Justin Wood arrived in the world as a fully grown adult with two jobs and a deadline. Starting out in the games industry as a prolific member of the media, in 2023, he joined DreadXP as a Marketing Associate. Justin is technically a cyborg for about 8 hours a day, whose otherwise boundless potential is countered by his body’s refusal to digest food normally. He is a great enjoyer of the 1997 Wiggles movie, and he spends most of his time outside of work equally balancing this love of fatherhood and Legend of Zelda randomizers.

Justin Wood

Marketing Manager

Cara Cadaver

Producer – QA

The Necronomicon suggests that Cara has been roaming the earth for centuries, but lately she’s been found in Toronto, Ontario. Cara has always loved video games and horror, none more than Resident Evil 4 (2005) and Funny Games. Since pursuing game development in 2022, she has released multiple titles as Final Girl Games, and worked as a QA tester for DreadXP, fueled by the never-ending need to spoil her three cats, she now works as a Producer, specifically helping lead the QA department. When she isn’t working, she can be found reorganizing her Pokémon cards, hiking, or yelling at the TV while Formula 1 is on.

Cara Cadaver

Producer – QA

Samuel Guglielmo

Events and Sales Manager

Born in the part of New Jersey that says “Taylor Ham”, Sam knew he wanted to write from a pretty young age. He also knew he wanted to do something in gaming. It turns out there’s a way to combine two interests. Originally coming from a journalism background, Sam currently helps write, edit, and proofread all scripts for DreadXP’s releases. He currently plans to have Michael Cera play him in the biopic about his life.

Samuel Guglielmo

Events and Sales Manager

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