Interview Saints And Sinners: Retribution is a Surprise For The Team And The Fans September 27, 2022 by Justin Wood 0
Interview Hollowbody: Silent Hill meets Cyberpunk in this British indie survival horror game September 27, 2022 by James Winspear 0
Interview Scorched: Bug House Games Promises Loneliness and Crab Fetuses in Debut Horror Shooter September 26, 2022 by Parsely 0
Interview Incision dev Sami Mäläski spills his guts about his game, and his love of gibs September 21, 2022 by Ian Marvin 3
Interview Reimagining A Staple In Survival Horror For A New Age: Alone In The Dark Q&A With Andreas Schmiedecker Associate Producer September 19, 2022 by Justin Wood 0
Interview Zapling Bygone dev Stevis Andrea Talks About Movement, Monsters, and Making a Good Map September 14, 2022 by Ian Marvin 3
Interview Revisiting A Classic Mansion In A New Way: You Will Die Here Tonight Interview September 12, 2022 by Justin Wood 0
Interview House of Necrosis: Warkus talks about making Mystery Dungeons dreadful September 7, 2022 by Ian Marvin 3
Interview Beetlebum: Resident Weevil dev Callum Mackay talks inspirations and how not to conflate N64 with PS1 August 31, 2022 by Ian Marvin 4
Interview Rogue Mansion: Almenara games discusses their upcoming rogue-like title, and the challenges of being reliable and random August 24, 2022 by Ian Marvin 5